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MLT Studios
Приєднався 27 сер 2021
I'm a 3D Artist, who's worked in the VFX Industry on stuff like House of the Dragon and Marvels Antman.
On this channel I'm doing Blender content, mostle about Sci-Fi or Fantasy.
I'm open for Cooperations or Freelance Work!
Don't hesitate to contact me.
On this channel I'm doing Blender content, mostle about Sci-Fi or Fantasy.
I'm open for Cooperations or Freelance Work!
Don't hesitate to contact me.
Achieve Photorealism in Your Animations with This Simple Trick!
Support me on Patreon: www.patreon.com/user?u=59185521
Check out my Products on Gumroad: malteullrich.gumroad.com/
For Paid Freelance work, contact me: malte-ullrich@outlook.de
Check out my Products on Gumroad: malteullrich.gumroad.com/
For Paid Freelance work, contact me: malte-ullrich@outlook.de
Переглядів: 17 940
Відео
3D Generalist Schowreel | Malte Ullrich | 2024
Переглядів 12 тис.Місяць тому
3D Generalist Schowreel | Malte Ullrich | 2024
Creating a WW2 Carrier Fleet in Blender
Переглядів 7 тис.2 місяці тому
Creating a WW2 Carrier Fleet in Blender
Creating a WW2 Bomber Scene in Blender
Переглядів 6 тис.3 місяці тому
Creating a WW2 Bomber Scene in Blender
Official Trailer | 20 Earth HDRIs | 360° spherical maps
Переглядів 3,5 тис.9 місяців тому
Official Trailer | 20 Earth HDRIs | 360° spherical maps
Improve your render instantly with this
Переглядів 6 тис.11 місяців тому
Improve your render instantly with this
this program makes texturing super easy
Переглядів 9 тис.Рік тому
this program makes texturing super easy
Create Planets in Seconds | Custom Planet Blender Addon
Переглядів 11 тис.Рік тому
Create Planets in Seconds | Custom Planet Blender Addon
I spent 2 months developing my own Blender Addon!
Переглядів 5 тис.Рік тому
I spent 2 months developing my own Blender Addon!
7 Topology Tips Every 3D Artist Should Know
Переглядів 682 тис.Рік тому
7 Topology Tips Every 3D Artist Should Know
Use Blenders Motion Tracker Like A PRO
Переглядів 16 тис.Рік тому
Use Blenders Motion Tracker Like A PRO
Creating a Jet Engine in Blender | Tutorial
Переглядів 122 тис.Рік тому
Creating a Jet Engine in Blender | Tutorial
Creating FIRE in Blender in 5 MINUTES
Переглядів 51 тис.Рік тому
Creating FIRE in Blender in 5 MINUTES
Blender 3.2 Animation | The Mandalorian Aproaching Planet (4k)
Переглядів 1,8 тис.Рік тому
Blender 3.2 Animation | The Mandalorian Aproaching Planet (4k)
I made a Mandalorian inspired Space Scene
Переглядів 9 тис.Рік тому
I made a Mandalorian inspired Space Scene
Creating a Fantasy Interior Scene in Blender
Переглядів 2,6 тис.Рік тому
Creating a Fantasy Interior Scene in Blender
How to make a Ship Wake in Blender | Tutorial
Переглядів 31 тис.Рік тому
How to make a Ship Wake in Blender | Tutorial
I gave myself 1 day to create this Star Wars Scene in Blender!
Переглядів 9 тис.Рік тому
I gave myself 1 day to create this Star Wars Scene in Blender!
Blender WW2 Naval Invasion Animation + Breakdown
Переглядів 16 тис.2 роки тому
Blender WW2 Naval Invasion Animation Breakdown
How I made a Clone Trooper in Blender
Переглядів 43 тис.2 роки тому
How I made a Clone Trooper in Blender
great job.
I'm attempting to Mod the F-35 into Arma reforger. Is there any chance you have this model saved still?
I got it from sketchfab. It is linked in the description
wow... thanks... I am still very far below this skill level, but this is a great reference.
Honestly this is just extremly clever, and even the results you said might not look that great, i felt were still pretty great considering theres no simulation requierd
please share the Envato link of footage that you have used.
18:35 the Flag you are flying has 50 stars which only existed from August 21, 1959, as Hawaii was added to The United States. the 49th star addaed, was Alaska (January 3, 1959). In April 1942, when the Doolittle Raid took place, the flag sported 48 stars and had been since 1912when New Mexico joined in January 6, and Arizona in February 14, 1912. So your version of the flag is 17 years too early.
The aircraft Carier at 5:50 depicts "Doolittles Raid" were they put Army Bombers (North American B-25 Mitchell ) on a Navy aircraft carrier (USS Hornet), made them loose any surplus weight, including all guns, so the just carried the bombs targeted on Tokyo and Fake guns made out of broomsticks. Since they could not return and land on the carrier, they had to try making it to China if possible alive. The Task Force consisted of two carriers the USS Hornet, CV 8, carrying the B-25 bombers and the USS Enterprise, CV 6, carrying a reguler fighter squadron to protect the bombers as far as possible. So your artwork (fantastic stuff by the way) shows the task force shortly before it rendezvoud with the USS Enterprise.
Woah 😮
as a beginner, that first tip was extremely helpful. thank you
clean
you are pro animator
one of the UNDER RATED video of youtube..... ART is LOVE
Thanks. Clear and concise explanations.
sag mir, dass du deutsch bist, ohne dass du deutsch bist xD
Nice addon, Does it work on both plane spherical ?
Bro I've acer nitro 5 rysen 7 rtx 3060 can I make like this epic animations And also can u make a step by step tutorial till rendering also on how u make like this epic animation I've a project upcoming so help is needed 😊😊
I have a gtx 1070, so you have a way better setup then I have. A step by step tutorial is very hard, because it takes me days to complete these kind of animations. But I’m planning on upgrading more in depth tutorials on my Patreon in the future
@mlt-studios thanks bro but pateron won't work in my region for me india I thought u would share little by little on how you do now I've got motivation from u bro don't leave
@@mlt-studios gtx 1070 which acer?
@@btgaming5015 not sure what you mean. Are you talking about the cpu?
@@mlt-studios no the laptop u use
Future
Where are the radiators
I clicked 'New planet` and nothing appeared! Ok I clicked viewport shading above and now I can see the planet. But the planet is flat!! It's not even a sphere. wtf?? I don't understand how EVERYONE managed to make it work perfectly????
Hey There I wanted to ask what are your PC specs? And can a 3090 Render an animaton like this?
I have a gtx 1070, so you are all good 😊
How you made the camera move so moth with the plane like this
Not sure what you mean. Do you mean how I added the camera shake?
yo sup man i was trying to use that free version you provided but whenever i setup the planet and added a camera to the scene when i look through the camera the planet doesn't shows in the camera.
You need to adjust the end clipping plane of the camera to something hight. Just add a few zeros
1 day work blows my mind. Making a donut took me the same time.
This guy created masterpiece which is beyond my imagination
Legend!
u deserve hundreds more subs
great work 💪
Why didn't you delete the cube in the beginning :). Great work!
One day!!! This would take a week for me... after a month of practice. Great job!
Great work Sir
I dont get why people keep using edge loops when you can use the mean crease property. I tried it on a cylinder and the mean crease thing actually 100% keeps the edge while an edge loop (if not fully pushed) gives a slight rounding. Im by no means a blender pro but thats one of the few things i dont get to this day.
0:48 not him casually removing the infrared sensor 💀💀
Does every f35 have that? I remember looking at references, not seeing it there and therefore removing it. I’m wondering if I’m just blind, or if some versions don’t have it.
@@mlt-studios I do believe every F35 has that 😅 Though it is very small and easy to miss since it is so reflective, so it might have almost the same color as the surroundings.
Short top gun maverick right there
Great job. Would have taken 10 seconds in MSFS. but great job!!
insane dude
each and every of these tips just life savers loved that
The way you did the engine heat distortion is genius, never thought of that! Thanks!
Really cool! Will need to give this a try 👍
nice. but the second i hear "install adobe" im gone. bye
Hahaha, in this case you need the flash player for it to work unfortunately. The programs is quite old
Very cool! Thankyou!
Brilliant
Thank you, this is exactly the sort of video I’ve been looking for for a while! How would you go about a shot that transition from atmosphere into space? I’d love to see more scenes on how to make realistic large scenes!
Is that one continuous shot, or does it cut in between?
@@mlt-studios In a continuous shot. I think with cuts, it wouldn’t be that hard using the method you show in this video. You’ve gotta find some high altitude photos, but those exist. I’m imagining a shot where you’re following a rocket up through the atmosphere. It’s overkill to model an entire planet, but I don’t think static images would work either. Especially because as you look up, the atmosphere has to fall off above you.
Thanks your Idea so good I sometimes make flying scenes, but I'm always worried because the background doesn't seem to move. What's the difference between a Sphere and a plane object? I want to create a dynamic flight scene, but how can I make the background look moving?
You can move the background a bit, liked I talked in the video about. But more important is to have something in the foreground moving past the plane. I mostly use a volume shader controlled by a noise texture to add some small faint clouds. You can see that in both my plane scenes mentioned in the video
@@mlt-studios Thanks for the perfect tip! i love all your videos!
Good tips
upon working on a feature film i was tasked to create many shots of a ship out at sea. all cgi. Originally i was looking into several tools and applications for simulating the wake and foam, but quickly came to realize that simulations take an absurd amount of time and a ton of cached memory. the problem with the simulated method, is that creating shots with long distance boat wakes means doing vast simulations before your boat is in the position of the shot. in other words you must create the long wake behind the boat before your shot is even ready. so i bailed on the simulated approach and figured ide just fake it all with texture maps. both displacements wake maps. and ripple and white foam. and guess what, no one was the wiser. i even did partical simulations in front of the vessel to give the impression of splashes. it worked out just fine.
Did you use single texture maps or did you do animated sequences? Did you extract them from real footage?
can u make a tutorial i wanna learn from u its soo good
What about? Anything specific?